Meaningless micro-transactions over free updates and map packs to Halo 5? While I do feel that meaningless micro-transactions don't make Halo a pay-to-win game per se, it does seem to have stirred up some controversy. And what stems from that seem to be either backlash from those who have no interest in the game against those defending with revolt. Is it done well though, for its flaws?
The Humble Monthly Bundle just released the list of games for those who had subscribed prior to knowing. And to be fair and honest, for $12, it's still undervalued.
We've all tried mobile games once in awhile and some of us have even played them often. Do mobile games really have an audience and are the titles on it really all that compelling?
The statement of “EA turning a corner” seems to be met with heavy criticism after the company and publisher announced the $50 USD season pass for Battlefront. The catch? Nobody knows what the heck is in it.
You don't infuriate the internet. Well, at least you don't infuriate them and get away scot-free. Gabe Newell, CEO of Valve can justify that. But really, has the stance taken by the Payday community deserve to be noticed? To be honest... yes.
Minecraft: Story Mode received several backlash and bad reviews from fans and players alike, causing probably the biggest dip in reviews for the company. While I certainly don't think it's a bad game per se, I do think that these reviews are needed for Telltale to revitalise their already tired genre of video games. This is a post-review discussion of said game.
Are reviews/gameplay discussions/first impressions on a particular game. For reviews, the numbers are on a scale from 0-10 with the higher the number, the better.
Are discussions and analysis of a particular gaming topic, game or subject of interest.
Benny Ong: Just your regular guy who likes soccer more than most people, and also a little downtime is pretty nice.